Archive for July 24, 2013

Reports surfaced earlier today that Microsoft would make Xbox One publishing more like that of the iOS App Store by, for example, removing costs that Xbox 360 developers incur to release software updates, setting their own prices and allowing retail Xbox One units to serve as debug kits.

Hours later, corporate vice president Marc Whitten released a statement outlining Microsoft’s vision that “every person can be a creator” and “every Xbox One can be used for development.”

Microsoft’s reputation within the indie scene is already a dismal one in the eyes of many developers. Following initial reports that Microsoft would retain its self-publishing policies, developers spoke out on the problems of barred entry — independent publishing allowed them to take risks without the trouble of a second party. Other developers were confident in Microsoft’s ability to support indies, while some were skeptical that self-publishing in the new console generation would change at all.

Kevin Dent, CEO of Tiswaz Entertainment, sees the move as a way to open up console development to the masses.

“I love it,” Dent told Polygon. “If you want to put a swear word in there, I fucking love it.

“If they’re going the route of iOS where anyone can publish — where some kid in Ohio can make the next Angry Birds in his mom’s basement (just to throw in a stereotype), this is brilliant news.”

http://www.polygon.com/2013/7/24/4553596/indie-devs-say-xbox-one-self-publishing-is-a-move-in-the-right

I’m all for anything that encourages the indie developer scene.  This is a great move by Microsoft.

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Sony’s PlayStation 4 has been passed by the FCC, meaning the retail version of the console is already deemed viable for sale to the American public.

Engadget reports that the accompanying documents reveal a “max clock frequency” of 2.75GHz, which gives us an idea of how much power the box is packing.

What’s more interesting though is the fact that the PlayStation 4’s operating temperature is listed as being between five and 35 degrees Celsius, which is cooler than the PS3. While Sony’s current console is meant to run between 45 and 55 degrees Celsius, if it peaks at over 60 degrees you could encounter the infamous Yellow Light of Death, which essentially reduces your PS3 to a paperweight.

That’s not to say there’s no chance of similar issues with the PlayStation 4, of course, but it does mean that you should be more comfortable playing games during the warmer months of the year.

The only other piece of interesting information is that the PS4 looks set to weigh around 2.8kg, which is significantly lighter than the original fat PS3 which was 5kg.

The PlayStation 4 is due to launch later this year.

http://www.ign.com/articles/2013/07/23/playstation-4-operates-at-lower-temperature-than-playstation-3?utm_campaign=fbposts&utm_source=facebook

I’m a gamer, but not a tech-head, so I don’t know what most of the jargon here means, other than the PS4 is going to be a very, very, very powerful machine.