Archive for the ‘Crytek’ Category

This is hilarious given all the excuses we’ve been hearing from major 3rd party devs that their most powerful engines can’t run on Wii U since it’s not powerful enough.

Crytek have ushered in a new era for their state-of-the-art CRYENGINE  technology, with  the launch of the new CRYENGINE; an ever-evolving technology service, with always up to date access to the latest features in CRYENGINE for commercial game licensees.

CRYENGINE users will also benefit from the coming together of Crytek’s Engine Licensing and Research & Development teams; a move designed to double the level of one-to-one care game licensees can tap into, in essence offering Crytek’s R&D as a service for developers using the new CRYENGINE.

On top of these changes, the new CRYENGINE supports development on current and next generation consoles (Xbox One, PlayStation 4, and Wii U), alongside PC, with further platforms to be added in the near future.

Thanks, Nuxorous

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