Archive for the ‘Square-Enix’ Category

I really love the Thief series and it is unfortunate that the series is in the hands of people who don’t seem to know what to do with it. I loved Thief: Deadly Shadows. I thought Ion Storm did a fantastic job with it. I loved The Dark Project and The Metal Age as well made by the fondly remembered Looking Glass Studios (RIP). I have not played the newest Thief reboot and am not that interested in doing so since I don’t believe the Thief series needed to be rebooted. It just needed to evolve. There was nothing dated or out of place with the characters or lore of the Thief series in today’s modern-day gaming environment.

http://www.eurogamer.net/articles/2015-08-31-the-modern-day-thief-reboot-that-never-was

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Final Fantasy 7’s battle system is being reworked for its remake, which for me is very good news. While I can play with a slower, turn-based battle system, it’s not my battle system of choice in RPGs. I’ve felt that a good compromise is what Bioware does with their RPGs: make it real-time, but allow the player to stop the action at any time and issue commands to their party. The whole “taking turns” thing always felt off and a little silly to me since that’s not how real battles and fights happen.

“We’re starting to see the visual direction. On the other hand, we’re currently working out the battle system and such through trial-and-error. Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it. Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players.”

http://www.destructoid.com/final-fantasy-vii-remake-team-toying-with-battle-system-overhaul-307951.phtml

As part of the Sony’s ongoing effort to streamline its portfolio and operations, the company is planning to sell all of its shares in Square Enix Holdings, the companyannounced this morning.

Sony is looking to sell its 9.52 million common shares in Square Enix to global financial company SMBC Nikko Securities Inc. Through Sony’s own video game division Sony Computer Entertainment, the company holds the equity of 8.2 percent of Square’s issued shares — making Sony one of the global publisher and developer’s largest shareholders.

http://www.polygon.com/2014/4/16/5620244/sony-selling-square-enix-shares

So for the first time in who knows how long, Sony will own no shares in Square-Enix.  I could be wrong about this, but Sony has owned Square-Enix/Squaresoft shares for a loooooong time.

“In fact, I shouldn’t say this, but there’s a game called Far Cry 3, which I’m sure you guys know, where I had played Jason Brody,” said Toufexis. “I played him for two years, did the voice and when Deus Ex came out they replaced me because they were nervous that… ‘we don’t want people playing this game and thinking of another game.’

“It’s justifiable,” he added, “it’s understandable, but my normal voice is what I used for that character too. So now it’s like I’m losing work because Jensen is so popular.”

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This seems grossly unfair, but there’s something about science fiction characters that break into the mainstream, the actors playing them seem to get typecast very quickly.

Kingdom Hearts III and Final Fantasy XV aren’t likely to arrive at the same time, since both games are by the same director.

That’s according to Kingdom Hearts series producer Shinji Hashimoto, who told IGN that having Tetsuya Nomura as director for both projects would obviously have an impact.

“So at E3 this year we announced Kingdom Hearts III and Final Fantasy XV,” he said. “Both have Tetsuya Nomura as their director, so we can’t create these two big games at the same time.

“It’s a difficult job, as we want each game to be perfect in terms of quality.”

“A lot of people have wondered for the last couple of years if Square Enix has actually been working on Kingdom Hearts III; that’s why we announced it at E3 this year,” he said. “But please, we need you all to understand that there’s a lot to do.”

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