Archive for the ‘Ubi Soft’ Category

For Watch Dogs‘ minimum specs, players will require a DirectX 11 GPU with at least 1GB of VRAM, along with a quad core CPU and at least 4GB of RAM. Example GPUs include NVidia GTX 460 or AMD Radeon HD 5770, and an Intel Core2 Quad Q8400 or AMD Phenom II X4 940.

Users aiming to reach the game’s recommended specifications will require a DirectX 11 card with at least 2GB of VRAM, an eight core CPU and 8GB of RAM. Steam’s example GPUs include NVidia GTX560 ti or AMD Radeon HD 7850 and for CPUs the Intel Core i7-3770 or AMD FX-8350 Eight-Core CPU.

Uplay’s October leak also listed “Ultra” specifications of a DirectX 11 GPU with at least 2GB of VRAM, an eight core CPU or more and 8GB of RAM or more.

http://www.polygon.com/2014/4/5/5584404/pc-requirements-for-watch-dogs-confirmed

An eight-core CPU is a little out of my range!

“In fact, I shouldn’t say this, but there’s a game called Far Cry 3, which I’m sure you guys know, where I had played Jason Brody,” said Toufexis. “I played him for two years, did the voice and when Deus Ex came out they replaced me because they were nervous that… ‘we don’t want people playing this game and thinking of another game.’

“It’s justifiable,” he added, “it’s understandable, but my normal voice is what I used for that character too. So now it’s like I’m losing work because Jensen is so popular.”

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This seems grossly unfair, but there’s something about science fiction characters that break into the mainstream, the actors playing them seem to get typecast very quickly.

The PlayStation Vita edition of Rayman Legends is missing 28 levels present in the main console version, owners have discovered.

Ubisoft previously said that the handheld version would contain all of the original’s content.

Vita owners found that Legends’ rock-hard “Invasion” levels – remixes of already-completed courses with new layouts and hazards – were not included within the game.

The Vita version does include a handful of exclusive touch-controlled challenges, but less content overall.

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Ubisoft will continue to develop for Nintendo Wii U despite the console’s poor sales — as well as continue to be early adopters of new hardware — due to the company’s dedication to exploring new ways of gaming, EMEA managing director Alain Corre told Polygon.

Corre said that the Wii U’s struggle to get off the ground almost one year after its launch has not affected its treatment of the upcoming PlayStation 4 and Xbox One; rather, Ubisoft is eager to work with new technologies and will continue to try and be the first out of the gate to develop games for them.

“We believe in Nintendo,” he said. “Nintendo is a company that has proven in the last 30 years that they are able to fascinate tens of millions of gamers.

“Nintendo is a great game creator; they are magic to a lot of gamers. And we’ve had a lot of great experiences with Nintendo in the past, such as the Wii and the Just Dance franchise. It has become one of the major franchises on the Nintendo system and is growing on Wii U.

“The other reason is, we’re trying at Ubisoft, as a company, to be early on any new technology coming,” he added. “We feel there are some interesting things we can create.”

Ubisoft is very excited for the upcoming launch of the Xbox One and PlayStation 4. The company’s opportunities to play with more technologies and provide gamers with new ways to experience their franchises will guide them in next generation, Corre said.

“This is the first time in history two new home consoles are coming out at the same time,” he said. “That opportunity is really big for us. We are seeing that already with our pre-orders on Watch Dogs and Assassin’s Creed 4, and they are much bigger. It’s really a big surprise for us, and it’s only increasing.”

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Ubi Soft needs to fact-check themselves.  The Wii and PS3 came out within days of each other in 2006, as did the Xbox and GameCube in 2001.